I love getting in on the very beginning of an app.

Deadworld Studios just recently released their turn-based robot-combat game Mechadroids, and I’ve been playing with it for the last couple of days.

It’s brand new. It’s still a little raw. Let’s take a look.

This is the VERY beginning of the app. Deadworld has focused on the multiplayer aspects first. The apps graphics and menus are very simple.

The style of the app is somewhat satirical, which helps sell the overly simplistic style. You start the game by building your mech, choosing which body/arm/leg/head style you like, then customizing the coloring.

After you’ve built your mech, it’s time to battle.

Pick an online or offline opponent, and hit attack. Once you select which part of your opponent’s body you wish to focus on, the game plays out the rest of the match in text windows. This is my only complaint, as the actual match is REALLY passive. The app does all the work. I would like to be able to switch my target from the enemy’s head to their torso, for example, or pick new targets in between each exchange of blows.

Winning matches gets you experience points, and every win will see you steal a quarter of your enemy’s funds. Those funds can be spent on improving your mech, upgrading attacks and shields.

It’s a charming little app, and for those of you who like to see indie games evolve, I think this could become a really fun community if Deadworld can keep up the updates.

Mechadroids on Google Play


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