Marvel Vs Capcom 3 is the long awaited sequel to one of the company’s second most beloved fighting game series. Going up against the might of Super Street Fighter 4, which is arguably the greatest fighting game ever made, was never going to be an easy task. It’s wise then that MvC3 doesn’t choose to try and emulate its closest rival and instead focuses upon delivering a bewilderingly fast and immediate experience.
Indeed, Street Fighter fans unfamiliar with the series would be wise to leave their expectations at the door, since any tactics developed playing that game simply aren’t going to work in the MvC3 environment. For starters, you’re taking three fighters into the fray instead of just one, meaning that you can’t just learn one character’s moves and focus upon building them up as your ‘main’ to get by. Whilst in a fight, each character has two health bars – one yellow and one red. Take damage and the yellow bar will deplete rapidly, whilst the red bar will lag behind. Tagging your character out of battle will allow the red section of their health to regenerate, which is important since when that yellow bar’s gone, that fighter’s out of the match.