NVIDIA Announce PhysX Support for Xbox One
Much like they did for the PS4, NVIDIA has announced they will be supporting the Xbox One with their PhysX and Apex SDKs. Used to create realistic physic effects (corrosive ammo effects in Borderlands 2 or Batman’s cape in Arkham City for example), these technologies are among the most popular for designing real time effects; both have been present in PC gaming for some time, and it shows some of the new ways that console gaming is catching up to their desktop brethren.
For more info, check out the full release after the jump.




Microsoft’s Larry Hyrb (aka Major Nelson) has just announced that the new Xbox will be revealed on May 21st at 10am PDT at a special press event on the Xbox campus. The event will be streamed live on xbox.com and Xbox Live, and will also be broadcast on Spike TV; then at E3 this year, MIcrosoft will detail the game lineup for the new system.
After a pretty well known spat between Microsoft and Apple over in-app subscriptions, Microsoft’s SkyDrive 3.0 is now available in the Apple App Store. Now, accessing and managing your SkyDrive-stored files is available to iOS users, and includes iPhone 5 and iPad Mini support, downloading of full resolution photos to your device, improved support for opening SkyDrive files in other iOS apps, updated app icons and UI elements, as well as other bug fixes. Could this be a sign that peace is at hand…and perhaps a version of Office may actually make its way onto iOS soon?










